That was my general thought patterns of tonight. Long story - ready for a stroll?
It was around midnight, and I'd just finished seeing Knocked Up with a few friends, so I was heading to Robyn's place to drop her off and my car hit a really really strange object on the road - gave it quite a good thumping - so I decided that after I dropped her off I'd go back and fix up whatever the issue was there. So I got back to that spot of road, now about 12:30 and looked at what it was...

Quite strange ... There are doorknobs... dozens of doorknobs all over the road... So I went to work, collecting them, with some cars driving past who I no doubt think must have decided I was a drunk loon, and finally ended up with a quite reasonable stash.

I moved the stash off the road to a grassy side area and called it a night. Just for more of an indepth focus, those doorknobs were
huge!

Anyway, as I was driving home, I became more and more depressed, for reasons I won't go into. Having arrived home, I decided that it was time to go for a walk - which is basically what I do when I have melancholy thoughts. So wandering out and about in the moonlight at 1:30, thoroughly defeated and cursing the world, I was saved by a shooting star. Shooting stars are wonderful things - truly truly truly. I mean, they might not fix the problems, but they give you that tiny glimmer of hope that the world is much larger than you reckon it to be - that there's a chance, that infinitesimally small chance that things may happen for a reason.
So that's where I'm at =] With this clear state of mind I may confront a few issues, and then round it off by what I did for WC #5.
First issue, I'm starting to become a bit of a running joke with my group of friends from school, and my best friend seems to be drifting off. Really not a good thing to start happening as I'm about to enter my last term of school with these guys. Such happens I guess. I'm sure they mean it in jest - or at least I hope they do - but it's really starting to get to me. I don't know what I can do to fix it - I don't know if there is anything that can...
Second issue, girls. But they're always an issue, so best left unsaid.
Third issue, academic. School is pulling away from me - I need to do some major catch up. This is the last holiday I really have to finish everything - three weeks from now is when the world starts to implode. Extension Two needs to be completed, math needs to be revised, Latin needs to be (majorly) relearnt and music needs to be finished. And it's worrying...
Fourth issue, avoid the
deus ex machina mode. It's a lovely feeling to imagine that someone will come down and pluck you out of your meager life as it stands and place you high above the reach of mortal man - but sorry, it's unlikely to happen. Malcom Reynolds says it best - "That's a long wait for a train that don't come."
I fell into that trap again. A Doctor invited me to an academic venture in the holidays, and I thought it was a great opening, and it would have been I guess, but it didn't come to a point of fruition. You just have to realise that if you're going to get anywhere from the point you are at now, you have to work for it yourself. You can't bank on anyone else helping you - the world's not so kind.
That's my major whine at least. Hopefully I'll look back on that and laugh =]
On a much happier note, this weekend Weekend Challenge #5 launched - Game On ^_^ I didn't actually end up finishing a game, but I did a fair amount.

Above is an image from a homebrew game I made a while for the PSP - based on a game called Airstrike. I decided I wanted to try something like it, but more complex, involving projectile motions and gravity etc. The major thing I wanted to go for was a 'gravity bomb' ^_^ Only problem is that it all involved vectors, and no-one ever taught me vectors - I unfortunately couldn't take physics at school due to a subject clash :( Anyway, I taught myself vectors, didn't end up being as difficult as I'd imagined, and ended up with -

Projectiles ^_^ I simulated gravity. The picture above is just with the computer firing projectiles off in random directions and at random velocities. I later on refined it and made it user definable by calculating the vector from the mouse cursor's location. Moving on from that, I then decided I wanted to do gravity full stop and reacquainted myself with Kepler's laws of planetary motion, and also with gravity generally itself.

So I finally ended up with gravity =] Oh gravity, how sweet you are. The point of gravity is also user definable via right clicking ^_^ Makes for some fun in flinging objects around. And finally, if you leave the objects trailing around long enough they begin to eerily resemble the
Spirographs of my youth ;)
How this will actually end up a game of any kind I'm still not entirely sure ^_^
So yes... That's how I've been - how about you?
Smerity